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Doomsday Goonz

  • Writer: Nicholas Teng
    Nicholas Teng
  • Sep 22, 2022
  • 1 min read

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This was a very interesting project to work on, as I came in during the end of its production cycle. I focused on getting the game ready for live ops, mentoring designers in better data management and process to better handle the fast pace nature on a live game.

 
 
 

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