Personal Projects and
Experimentation
I'm very passionate about game design that in my spare time I work on side projects. I work on boardgames, card games, or paper prototypes for video games. I also spend time learning Unity and Unreal to have a better understanding of its strengths and limitations.

Project "Spire"
I am working on a collectible multiplayer card game that can be played with 2-4 players. Currently, the game is in early development, however the feedback from playtesting shows promise.
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I am currently working with two other designers and an artist to create a sellable prototype.
I've joined the Austin Boardgame Designers and Play Testers group to help with playtesting.

Project "BoltBeam"
This project was developed in Unity, working in a small remote team. I worked with Fandom Inc. to build this prototype Pokemon-like clone game.